Saturday, June 8, 2013

Roman Farming @ 6

When we introduced Z to the world of computer gaming we quickly realized that role play, imagination and the ability to control and environment were the key areas of interest for him.  Since we really don't want him spending time on the internet at his age we decided to introduce him to the world of Civilization. Dad started him off with Roller Coaster Tycoon and he progressed through different games until reaching Civilization Rome.  What an eye opening experience for us.  He has learned so much about Roman history, tools, weapons, and people management from this game, not to mention picked up even more computer savvy.  Engaging kids where they want to learn and using those tools to push their learning beyond their boundaries is an amazingly effective way to teach.

Last night as we were driving home from a day long class of video game design followed by training at his Dojo he began to tell me what he would really like to spend some time doing.  It goes something like this...

"Mom, when we get a big farm property I am going to have a section all to myself to take care of and build on."

Really?  I reply...and do what with it?

"I plan to grow wheat.  But I need to save enough money to build a small mill to process my wheat so I'm also going to have to get 2 donkeys.  I want to use a Roman mill so I need to get the donkeys to walk in circles and turn my cranks to grind my wheat into flour.  If I can sell my flour I make then I can build a bakery to make bread and I'll give you the first loaf I make, Mom.  I think after I get really good at that I'm going to do Flax next.  I'd like to make yarn too.  I am going to make the big piece of yarn any one has ever 5 feet!  I can crush up all sorts of things and dye my yarn all the colors I want"

Wow...I think..and sounds like you have put some thought into that.  It's a lot of work.

"It's the kind of work that I would really enjoy.  I could be happy for my whole life"

.... and for the remind I often have to myself...he's SIX.

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